AI Insights · Timothy · October 2023
Top 5 Cooking Games on iOS in Qatar for Q3 2023
Explore the performance of the top 5 cooking games on iOS in Qatar during Q3 2023, including trends in downloads, revenue, and active users.
In Q3 2023, the top 5 cooking games on iOS in Qatar showcased a variety of trends in downloads, revenue, and active users. Here's a detailed look at their performance:
Burger Please! by Supercent, Inc. saw notable fluctuations in revenue and downloads. Weekly revenue peaked at $244 in the last week of September, with a mid-quarter high of $162 in early August. Downloads varied significantly, reaching 1.6K in early July and dipping to 17 in mid-September before climbing back to 554 by the end of the quarter. Active users increased steadily from 2.4K in late June to nearly 5.9K by the end of September.
Good Pizza, Great Pizza from TAPBLAZE experienced a revenue surge, especially in mid-August with $212 and maintaining figures above $100 in the latter weeks of the quarter. Downloads spiked to nearly 2K in mid-August, though they tapered off to 171 by the end of September. Active users peaked at 4.9K in mid-August but saw a decline to 651 by the quarter's end.
Coffee Stack by Rollic Games had a modest revenue performance, with peaks of $23 in early August and $16 in late August. Downloads saw a high of 745 in late August but declined to 163 by the end of September. Active users showed a downward trend, starting at 1.5K in late June and ending at 1.2K in late September.
Fill The Fridge!, also from Rollic Games, had varied revenue figures, with a high of $92 in mid-August and $57 in the final week of September. Downloads saw a significant decrease, from 699 in late June to just 92 by the end of September. Active users also declined, from 1.5K in late June to 652 by the end of the quarter.
Cooking Madness-Kitchen Frenzy by ZenLife Games Pte. Ltd. maintained a strong revenue stream, peaking at $1K in early September and ending the quarter at $840. Downloads were relatively stable, with a mid-quarter high of 586 in late July and ending at 160 in late September. Active users showed a slight decline from 1.7K in late June to 1.7K by the end of the quarter.
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